Uploaded another version. The biggest difference is that the FRG is there and finished. Somehow some bugs have arisen since previous versions. When you are holding the pistol, the flamethrower ammo bar sits below the player name in the HUD. And when you die the HUD switches to the pistol and AR ammo graphics simultaneously. I'll try to get these ironed out by the next update. Also, maps still need to be done. I could use some good mappers. Once those bugs are squished and a few maps are done I might be able to push this thing up to beta.
Sometime in the future you might expect some things like improved contrails for the SPNKr and flamethrower and Masterchief in place of the Marine. Those are probably a while off though so don't hold your breath.